Monthly Archives: December 2012

A Retirement

As I continued to play Clan Lord last year, I became a regular fixture on hunts arranged by perhaps the strongest player in the game, Mujin Kun. She had been playing almost since the inception, and could usually be found somewhere in the lands for at least eight hours a day, if not more. That devotion and consequent strength allowed her to lead groups into the hardest areas, which in turn allowed both the fighters and healers she brought along to advance quite quickly themselves. The person behind Mujin was able to maintain this intense focus on the game because he worked at business run by his family, in a position that allowed him to play during working hours, on top of the time he took outside of work.

In late August though, we learned that Mujin would be retiring, because her clicker’s family was selling the business, and the clicker behind Mujin would be obliged to find a new job. Since starting his that job, Mujin has rarely appeared, except in off hours, very briefly.

This posed a challenge for those who had hunted with her. Some areas became, if not impossible to visit, at least impossible to visit within the two-hour hunt Mujin ran. Without her strength, group had to move much more slowly. There were several other fighters who had grown strong under Mujin’s command, and if they all came, we could still get to those areas, at least sometimes. Howvever, Mujin’s retirement had a wider impact than just on our hunting group. Because Mujin was in-game so constantly, there were always some fighters and healers around as well. People checking to see who was online, would always find someone, which would make them more inclined to sign in and see about organizing something. Without Mujin, the population will far more often drop to one or two, and that rarely attracts others in to play.

On top of these effects, people miss her. Mujin had blunt sense of humor, was self-serving, but sometimes surprisingly kind. She often took pains to make sure i could join the group, even when my character was tiresomely weak, and she would have to wait and wait as I tried to hit some creature that was so strong, my only hope was mere luck. Her absence has cast a pall over the community, though people don’t often speak of it. No one wants to suggest that her loss may prove fatal, because that can easily become a self-fulfilling prophecy, but there is quite worry.

Struggling

Obviously I did not manage to keep up momentum, since I last wrote in February. The last year proved extraordinarily difficult on the personal front, for a number of reasons I’ll not discuss here.

During that time I was completely unable to write, and barely able to read anything that required even a little mental effort. It was rather strange, because starting in the spring, there were a number of material improvements to my circumstances, and in fact during the summer I did accomplish a certain amount in non-academic areas. However, I discovered some things about my own working habits, in particular, my need for solitude, for any sustained or focused thinking/writing. Unfortunately, solitude has been in very short supply.

My current goal is simply to figure out a workspace that has free wifi and free solitude. That is to say, I can’t afford to rent some additional space. Like never before, Woolf’s talk of the need for a room of one’s own makes sense to me.

In the mean time, I have a few posts that having buzzing around my brain for awhile, and I’ll try to wrestle them onto the screen.