English 5010
TOEFL Preperation: Second Language Immersion
Mariana Abuan and Ryan Toth TOEFL Preparation: Second Language Immersion Second language immersion is found in ESL, sheltered content, and adjunct classes. In these classes, the input is still adjusted to the students’ needs, but their first languages and cultures are often very different (unlike foreign language immersion). The students are considered part of the nondominant... »
Jeong’s Final Research Project: Connectivism
What is Social Networking and Where We Are with Technology The term, social networking, can be defined as an act of individual’s subdividing activity with specific groups on-line. Examples can be fans of Paulo Coelho’s books, Starbucks Coffee lovers, Asian Museum in San Francisco, or Discovery Channel watchers. Also, it can be... »
Text Messaging
Teachers begin using cell phones for class lessons by AP: Yahoo! Tech »
Who is Teaching Whom?
Pedagogical relevance means the teacher keeps up with current technology: blogs, wikis, podcasts, social networking. These technologies are currently changing and they will not be current for long. »
Media Artifact: What a Picture is Really Worth
In November, 1945, amid the traditional upstate NY snow, my grandparents were married. During a 17- day delay en route, my grandfather, a member of the Airforce, decided that there was no time like then to tie the knot. The wedding was small and actually took place at my grandmother’s house, with a minister... »
Media Artifact: The Internet, i-pod, and Facebook, oh my!
I was born before I should have been. I was born just in time to miss inclusion into the digital native generation. Surfing the internet wasn’t a common household activity when I was in high-school. Word-processing was not a part of my repertoire until I entered college at twenty-two. In short, I have no idea... »
Learning through Games . . .
Both articles, “Learning and Games” and “Productive Gaming: The Case for Historiographic Game Play” are built upon the statement “video games are virtual experiences centered on problem solving, they recruit learning and mastery as a form of pleasure” (Gee, 16). In order to deeply understand something, it is crucial that we enjoy the process... »
Media Artifact Exercise – The Smart Phone
I remember watching old episodes of “Get Smart” where the bumbling agent Maxwell Smart would answer telephone calls from his shoe. I recall thinking to myself, “Wow! How amazing would that be if you could call anyone, at anytime, in any place from a device that is the size of your shoe? Little did... »
Media Artifact Exercise
For this exercise, I was experiencing difficulty selecting a specific artifact from the list of examples Dr. De Vries provides. However, out of this minor frustration, I discovered a way to analyze and explore the entirety of artifacts by focusing on one: the cellular phone. This artifact today, with the development of Smart Phones,... »