Classes

Parent for all the individual classes

Learning through Games . . .

Both articles, “Learning and Games” and “Productive Gaming: The Case for Historiographic Game Play” are built upon the statement “video games are virtual experiences centered on problem solving, they recruit learning and mastery as a form of pleasure” (Gee, 16).…

Media Artifact Exercise

For this exercise, I was experiencing difficulty selecting a specific artifact from the list of examples Dr. De Vries provides.  However, out of this minor frustration, I discovered a way to analyze and explore the entirety of artifacts by focusing…

Jeong’s Media Artifact: FaceBook

Jeong’s Media Artifact: FaceBook Internet does play a significant role in my life; I use it to understand myself, my communities, and the world around me. The Internet is therefore embedded in the middle of my nurturing experience in everyday…

Literacy Games

After considering the latest class chat on rhetorix about gaming and the articles “Learning and Games,”by James Paul Gee and “Productive Gaming: The Case for Historiographic Game Play,” by Kurt Squire and Shree Durga, I put more score on the…