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Ancestral Artifact: Books

think I might have figured out why I’m so afraid of computers. After reflecting on the media artifacts that help to shape me and my literacy, an image from an old film, The Time Machine, came to mind. The Time…

Learning through Games . . .

Both articles, “Learning and Games” and “Productive Gaming: The Case for Historiographic Game Play” are built upon the statement “video games are virtual experiences centered on problem solving, they recruit learning and mastery as a form of pleasure” (Gee, 16).…

Can Video Games Actually Make Better Writers?

Using the video game SWAT 4 as a primary exemplar for explaining the connection between learning and education, Gee makes some interesting observations about how individuals actually process information through experiences.  He makes some good points regarding the necessity of…

Media Artifact Exercise

For this exercise, I was experiencing difficulty selecting a specific artifact from the list of examples Dr. De Vries provides.  However, out of this minor frustration, I discovered a way to analyze and explore the entirety of artifacts by focusing…

Learn AND Play? Impossible!

In this week’s blog, I discussed the link between gaming and education (at least the link that could exist but currently doesn’t). It’s a topic I’ve addressed quite a bit in my blog because of my Xbox addiction, but I…